Pizza Match 3D – Prototype UI & Visual Design
Godot Engine Prototype
Godot Engine Prototype
Pizza Match 3D was a fast-paced prototype developed in under six months by a small team of four, built to explore the capabilities of the Godot engine.
This project was both a creative challenge and a valuable learning experience. I was responsible for the entire UI design and concept art, while also collaborating closely with the game engineer on UI implementation.
Key contributions:
• Designed and illustrated all in-game and meta UI elements
• Created visual concepts to define the game’s playful, food-themed aesthetic
• Helped implement UI components directly in the Godot engine
Pizza Match 3D allowed me to take ownership across multiple design areas while deepening my hands-on experience with a new game engine in a collaborative prototype environment.
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