CritterCraft Chronicles | PvP Arena feature

Owned the full UI/UX pipeline for the PvP Arena feature. Once the user journey and core logic was validated with Game Director and Product Managers, I developed low-fidelity wireframes to test the layout, gathering feedbacks and ensuring the wireframes were clear and detailed enough.

After the flow and wireframes were validated, I progressed to final high-fidelity interface design, crafting a look that integrated naturally with the game's aesthetic. My involvement continued into the technical phase, where I supported the engineering team by providing optimized, game-ready assets and ongoing guidance during integration to guarantee that the final build met both performance standards and design expectations.
1. Feature Flow
2. Wireframes
3. Final UI
4. Assets Export and documentation

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