War Machines is a mobile game developed by Wildlife Studios. It's an action-packed multiplayer game where players control tanks in intense battles against other players in real-time. The game offers various tanks with different strengths and abilities, allowing players to customize their vehicles to suit their playstyle.

Players can engage in different game modes, such as team deathmatch and capture the flag, across different maps. War Machines also features upgrades and customization options for tanks, as well as social features like forming clans and chatting with other players.​​​
Daily Raids is a game mode that aims to provide a daily farming loop for players, giving them good reasons to login and play everyday, even if just for a short session.
The mode also favors players who have more content unlocked, allowing them to play and earn more while promoting better lateralization of content and incentivizing healthy and steady progression.
In my role as a Visual Designer on the team, I assisted in creating and improving the flow of the feature and contributed with ideas and fast wireframes to determine the optimal presentation of information within the layout, ensuring alignment with the team's objectives and facilitating efficient development for engineers.
​​​​​​​GDD Mockups and Sketches
Wireframes and Ideas
Following extensive ideation and iteration with both the product team and engineers, the last wireframe above was the final wireframe selected as final design. This way not only prevented the need for extensive reworking of the loadout panel but also provided additional space to accommodate the new assets integrated into the feature.
Contributions
Silvio Valinhos - Art Director
Luiz Petronilho - Motion Design
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